commit | 7a27d6cfab9a161d8af3d0946b36970cf6694938 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 31 19:44:28 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 31 19:44:28 2024 +0000 |
tree | 6a38b643e3fd23187f765467d8a11f830dd0b286 | |
parent | 3d49551542867b3d9d3c02c9dadf61ffdcc0074d [diff] |
[tint][utils] Reimplement Hashmap / Hashset. Instead of using a robin-hood flat hashmap, use a regular linked-list with internal small-vector. Change-Id: I91ac00899aaea529e815fcd7eb8fc6fec42fc962 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172260 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.