blob: 51b3968b478bc9c87040ea75773a762b70e51a8a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void asin_0bac07() {
float3 res = float3(0.5f);
}
float4 vertex_main_inner() {
asin_0bac07();
return float4(0.0f);
}
fragment void fragment_main() {
asin_0bac07();
}
kernel void compute_main() {
asin_0bac07();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}