blob: 63df666a086e0363c3219d967ee229eb3b6145df [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void clamp_96e56a() {
int res = 1;
}
float4 vertex_main_inner() {
clamp_96e56a();
return float4(0.0f);
}
fragment void fragment_main() {
clamp_96e56a();
}
kernel void compute_main() {
clamp_96e56a();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}