blob: 9aebf4b0d29fd0ac764bf853bfb01489b4ab95de [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void fma_1f5084() {
float2 res = float2(2.0f);
}
float4 vertex_main_inner() {
fma_1f5084();
return float4(0.0f);
}
fragment void fragment_main() {
fma_1f5084();
}
kernel void compute_main() {
fma_1f5084();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}