blob: 2ad653ad8a34e50713b6179d1732499cf6a0c32f [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32uint, read_write>;
fn textureStore_53a68b() {
textureStore(arg_0, vec3<i32>(1i), vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_53a68b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_53a68b();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_53a68b();
}