| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ |
| #define SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ |
| |
| #include <cstdint> |
| #include <vector> |
| |
| #include "src/tint/utils/reflection.h" |
| |
| namespace tint { |
| |
| /// Describes the format of data in a vertex buffer. |
| enum class VertexFormat : uint8_t { |
| kUint8, // uint8 |
| kUint8x2, // uint8x2 |
| kUint8x4, // uint8x4 |
| kSint8, // sint8 |
| kSint8x2, // sint8x2 |
| kSint8x4, // sint8x4 |
| kUnorm8, // unorm8 |
| kUnorm8x2, // unorm8x2 |
| kUnorm8x4, // unorm8x4 |
| kSnorm8, // snorm8 |
| kSnorm8x2, // snorm8x2 |
| kSnorm8x4, // snorm8x4 |
| kUint16, // uint16 |
| kUint16x2, // uint16x2 |
| kUint16x4, // uint16x4 |
| kSint16, // sint16 |
| kSint16x2, // sint16x2 |
| kSint16x4, // sint16x4 |
| kUnorm16, // unorm16 |
| kUnorm16x2, // unorm16x2 |
| kUnorm16x4, // unorm16x4 |
| kSnorm16, // snorm16 |
| kSnorm16x2, // snorm16x2 |
| kSnorm16x4, // snorm16x4 |
| kFloat16, // float16 |
| kFloat16x2, // float16x2 |
| kFloat16x4, // float16x4 |
| kFloat32, // float32 |
| kFloat32x2, // float32x2 |
| kFloat32x3, // float32x3 |
| kFloat32x4, // float32x4 |
| kUint32, // uint32 |
| kUint32x2, // uint32x2 |
| kUint32x3, // uint32x3 |
| kUint32x4, // uint32x4 |
| kSint32, // sint32 |
| kSint32x2, // sint32x2 |
| kSint32x3, // sint32x3 |
| kSint32x4, // sint32x4 |
| kUnorm10_10_10_2, // unorm10-10-10-2 |
| kUnorm8x4BGRA, // unorm8x4-bgra |
| }; |
| |
| /// Describes if a vertex attribute increments with vertex index or instance index. |
| enum class VertexStepMode : uint8_t { kVertex, kInstance }; |
| |
| /// Describes a vertex attribute within a buffer |
| struct VertexAttributeDescriptor { |
| /// The format of the attribute. |
| VertexFormat format; |
| /// The byte offset of the attribute in the buffer. |
| uint32_t offset; |
| /// The shader location used for the attribute. |
| uint32_t shader_location; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(VertexAttributeDescriptor, format, offset, shader_location); |
| }; |
| |
| /// Describes a buffer containing multiple vertex attributes |
| struct VertexBufferLayoutDescriptor { |
| /// Constructor |
| VertexBufferLayoutDescriptor(); |
| /// Constructor |
| /// @param in_array_stride the array stride in bytes of the in buffer |
| /// @param in_step_mode the step mode of the in buffer |
| /// @param in_attributes the in attributes |
| VertexBufferLayoutDescriptor(uint32_t in_array_stride, |
| VertexStepMode in_step_mode, |
| std::vector<VertexAttributeDescriptor> in_attributes); |
| /// The array stride in bytes used in the in buffer. |
| uint32_t array_stride = 0u; |
| /// The input step mode used. |
| VertexStepMode step_mode = VertexStepMode::kVertex; |
| /// The vertex attributes. |
| std::vector<VertexAttributeDescriptor> attributes; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(VertexBufferLayoutDescriptor, array_stride, step_mode, attributes); |
| }; |
| |
| /// Configuration options that control the vertex pulling transform. |
| struct VertexPullingConfig { |
| /// The vertex state descriptor, containing info about attributes. |
| std::vector<VertexBufferLayoutDescriptor> vertex_state; |
| |
| /// The "group" we will put all our vertex buffers into (as storage buffers). |
| /// Default to 4 as it is past the limits of user-accessible groups. |
| uint32_t pulling_group = 4u; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(VertexPullingConfig, vertex_state, pulling_group); |
| }; |
| |
| /// Reflection for VertexFormat. |
| TINT_REFLECT_ENUM_RANGE(tint::VertexFormat, kUint8x2, kUnorm8x4BGRA); |
| |
| /// Reflection for VertexStepMode. |
| TINT_REFLECT_ENUM_RANGE(tint::VertexStepMode, kVertex, kInstance); |
| |
| } // namespace tint |
| |
| #endif // SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ |