blob: 30b05c7e5341c17d3bfedad8f1fd5b8ccae31a59 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void max_c023dd() {
float res = 1.0f;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
max_c023dd();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
max_c023dd();
return;
}
kernel void compute_main() {
max_c023dd();
return;
}