| #include <metal_stdlib> |
| |
| using namespace metal; |
| int tint_div(int lhs, int rhs) { |
| return (lhs / select(rhs, 1, bool((rhs == 0) | bool((lhs == (-2147483647 - 1)) & (rhs == -1))))); |
| } |
| |
| int tint_mod(int lhs, int rhs) { |
| int const rhs_or_one = select(rhs, 1, bool((rhs == 0) | bool((lhs == (-2147483647 - 1)) & (rhs == -1)))); |
| if (any(((uint((lhs | rhs_or_one)) & 2147483648u) != 0u))) { |
| return as_type<int>((as_type<uint>(lhs) - as_type<uint>(as_type<int>((as_type<uint>((lhs / rhs_or_one)) * as_type<uint>(rhs_or_one)))))); |
| } else { |
| return (lhs % rhs_or_one); |
| } |
| } |
| |
| void foo(int maybe_zero) { |
| thread int tint_symbol = 0; |
| thread float tint_symbol_1 = 0.0f; |
| tint_symbol = tint_div(tint_symbol, 0); |
| tint_symbol = tint_mod(tint_symbol, 0); |
| tint_symbol = tint_div(tint_symbol, maybe_zero); |
| tint_symbol = tint_mod(tint_symbol, maybe_zero); |
| tint_symbol_1 = (tint_symbol_1 / 0.0f); |
| tint_symbol_1 = fmod(tint_symbol_1, 0.0f); |
| tint_symbol_1 = (tint_symbol_1 / float(maybe_zero)); |
| tint_symbol_1 = fmod(tint_symbol_1, float(maybe_zero)); |
| } |
| |