| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "src/dawn_node/binding/GPURenderPassEncoder.h" | |
| #include "src/dawn_node/binding/Converter.h" | |
| #include "src/dawn_node/binding/GPUBindGroup.h" | |
| #include "src/dawn_node/binding/GPUBuffer.h" | |
| #include "src/dawn_node/binding/GPUQuerySet.h" | |
| #include "src/dawn_node/binding/GPURenderBundle.h" | |
| #include "src/dawn_node/binding/GPURenderPipeline.h" | |
| #include "src/dawn_node/utils/Debug.h" | |
| namespace wgpu::binding { | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // wgpu::bindings::GPURenderPassEncoder | |
| //////////////////////////////////////////////////////////////////////////////// | |
| GPURenderPassEncoder::GPURenderPassEncoder(wgpu::RenderPassEncoder enc) : enc_(std::move(enc)) { | |
| } | |
| void GPURenderPassEncoder::setViewport(Napi::Env, | |
| float x, | |
| float y, | |
| float width, | |
| float height, | |
| float minDepth, | |
| float maxDepth) { | |
| enc_.SetViewport(x, y, width, height, minDepth, maxDepth); | |
| } | |
| void GPURenderPassEncoder::setScissorRect(Napi::Env, | |
| interop::GPUIntegerCoordinate x, | |
| interop::GPUIntegerCoordinate y, | |
| interop::GPUIntegerCoordinate width, | |
| interop::GPUIntegerCoordinate height) { | |
| enc_.SetScissorRect(x, y, width, height); | |
| } | |
| void GPURenderPassEncoder::setBlendConstant(Napi::Env env, interop::GPUColor color) { | |
| Converter conv(env); | |
| wgpu::Color c{}; | |
| if (!conv(c, color)) { | |
| return; | |
| } | |
| enc_.SetBlendConstant(&c); | |
| } | |
| void GPURenderPassEncoder::setStencilReference(Napi::Env, interop::GPUStencilValue reference) { | |
| enc_.SetStencilReference(reference); | |
| } | |
| void GPURenderPassEncoder::beginOcclusionQuery(Napi::Env, interop::GPUSize32 queryIndex) { | |
| enc_.BeginOcclusionQuery(queryIndex); | |
| } | |
| void GPURenderPassEncoder::endOcclusionQuery(Napi::Env) { | |
| enc_.EndOcclusionQuery(); | |
| } | |
| void GPURenderPassEncoder::executeBundles( | |
| Napi::Env env, | |
| std::vector<interop::Interface<interop::GPURenderBundle>> bundles_in) { | |
| Converter conv(env); | |
| wgpu::RenderBundle* bundles = nullptr; | |
| uint32_t bundleCount = 0; | |
| if (!conv(bundles, bundleCount, bundles_in)) { | |
| return; | |
| } | |
| enc_.ExecuteBundles(bundleCount, bundles); | |
| } | |
| void GPURenderPassEncoder::endPass(Napi::Env) { | |
| enc_.EndPass(); | |
| } | |
| void GPURenderPassEncoder::setBindGroup( | |
| Napi::Env env, | |
| interop::GPUIndex32 index, | |
| interop::Interface<interop::GPUBindGroup> bindGroup, | |
| std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) { | |
| Converter conv(env); | |
| wgpu::BindGroup bg{}; | |
| uint32_t* offsets = nullptr; | |
| uint32_t num_offsets = 0; | |
| if (!conv(bg, bindGroup) || !conv(offsets, num_offsets, dynamicOffsets)) { | |
| return; | |
| } | |
| enc_.SetBindGroup(index, bg, num_offsets, offsets); | |
| } | |
| void GPURenderPassEncoder::setBindGroup(Napi::Env env, | |
| interop::GPUIndex32 index, | |
| interop::Interface<interop::GPUBindGroup> bindGroup, | |
| interop::Uint32Array dynamicOffsetsData, | |
| interop::GPUSize64 dynamicOffsetsDataStart, | |
| interop::GPUSize32 dynamicOffsetsDataLength) { | |
| Converter conv(env); | |
| wgpu::BindGroup bg{}; | |
| if (!conv(bg, bindGroup)) { | |
| return; | |
| } | |
| enc_.SetBindGroup(index, bg, dynamicOffsetsDataLength, | |
| dynamicOffsetsData.Data() + dynamicOffsetsDataStart); | |
| } | |
| void GPURenderPassEncoder::pushDebugGroup(Napi::Env, std::string groupLabel) { | |
| enc_.PushDebugGroup(groupLabel.c_str()); | |
| } | |
| void GPURenderPassEncoder::popDebugGroup(Napi::Env) { | |
| enc_.PopDebugGroup(); | |
| } | |
| void GPURenderPassEncoder::insertDebugMarker(Napi::Env, std::string markerLabel) { | |
| enc_.InsertDebugMarker(markerLabel.c_str()); | |
| } | |
| void GPURenderPassEncoder::setPipeline( | |
| Napi::Env env, | |
| interop::Interface<interop::GPURenderPipeline> pipeline) { | |
| Converter conv(env); | |
| wgpu::RenderPipeline rp{}; | |
| if (!conv(rp, pipeline)) { | |
| return; | |
| } | |
| enc_.SetPipeline(rp); | |
| } | |
| void GPURenderPassEncoder::setIndexBuffer(Napi::Env env, | |
| interop::Interface<interop::GPUBuffer> buffer, | |
| interop::GPUIndexFormat indexFormat, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| wgpu::IndexFormat f; | |
| uint64_t s = wgpu::kWholeSize; | |
| if (!conv(b, buffer) || // | |
| !conv(f, indexFormat) || // | |
| !conv(s, size)) { | |
| return; | |
| } | |
| enc_.SetIndexBuffer(b, f, offset, s); | |
| } | |
| void GPURenderPassEncoder::setVertexBuffer(Napi::Env env, | |
| interop::GPUIndex32 slot, | |
| interop::Interface<interop::GPUBuffer> buffer, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| uint64_t s = wgpu::kWholeSize; | |
| if (!conv(b, buffer) || !conv(s, size)) { | |
| return; | |
| } | |
| enc_.SetVertexBuffer(slot, b, offset, s); | |
| } | |
| void GPURenderPassEncoder::draw(Napi::Env env, | |
| interop::GPUSize32 vertexCount, | |
| interop::GPUSize32 instanceCount, | |
| interop::GPUSize32 firstVertex, | |
| interop::GPUSize32 firstInstance) { | |
| enc_.Draw(vertexCount, instanceCount, firstVertex, firstInstance); | |
| } | |
| void GPURenderPassEncoder::drawIndexed(Napi::Env env, | |
| interop::GPUSize32 indexCount, | |
| interop::GPUSize32 instanceCount, | |
| interop::GPUSize32 firstIndex, | |
| interop::GPUSignedOffset32 baseVertex, | |
| interop::GPUSize32 firstInstance) { | |
| enc_.DrawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance); | |
| } | |
| void GPURenderPassEncoder::drawIndirect(Napi::Env env, | |
| interop::Interface<interop::GPUBuffer> indirectBuffer, | |
| interop::GPUSize64 indirectOffset) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| uint32_t o = 0; | |
| if (!conv(b, indirectBuffer) || // | |
| !conv(o, indirectOffset)) { | |
| return; | |
| } | |
| enc_.DrawIndirect(b, o); | |
| } | |
| void GPURenderPassEncoder::drawIndexedIndirect( | |
| Napi::Env env, | |
| interop::Interface<interop::GPUBuffer> indirectBuffer, | |
| interop::GPUSize64 indirectOffset) { | |
| Converter conv(env); | |
| wgpu::Buffer b{}; | |
| uint32_t o = 0; | |
| if (!conv(b, indirectBuffer) || // | |
| !conv(o, indirectOffset)) { | |
| return; | |
| } | |
| enc_.DrawIndexedIndirect(b, o); | |
| } | |
| std::optional<std::string> GPURenderPassEncoder::getLabel(Napi::Env) { | |
| UNIMPLEMENTED(); | |
| } | |
| void GPURenderPassEncoder::setLabel(Napi::Env, std::optional<std::string> value) { | |
| UNIMPLEMENTED(); | |
| } | |
| } // namespace wgpu::binding |