| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef DAWN_NODE_BINDING_GPURENDERPASSENCODER_H_ | |
| #define DAWN_NODE_BINDING_GPURENDERPASSENCODER_H_ | |
| #include "dawn/webgpu_cpp.h" | |
| #include "dawn_native/DawnNative.h" | |
| #include "napi.h" | |
| #include "src/dawn_node/interop/WebGPU.h" | |
| namespace wgpu::binding { | |
| // GPURenderPassEncoder is an implementation of interop::GPURenderPassEncoder that wraps a | |
| // wgpu::RenderPassEncoder. | |
| class GPURenderPassEncoder final : public interop::GPURenderPassEncoder { | |
| public: | |
| GPURenderPassEncoder(wgpu::RenderPassEncoder enc); | |
| // Implicit cast operator to Dawn GPU object | |
| inline operator const wgpu::RenderPassEncoder &() const { | |
| return enc_; | |
| } | |
| // interop::GPURenderPassEncoder interface compliance | |
| void setViewport(Napi::Env, | |
| float x, | |
| float y, | |
| float width, | |
| float height, | |
| float minDepth, | |
| float maxDepth) override; | |
| void setScissorRect(Napi::Env, | |
| interop::GPUIntegerCoordinate x, | |
| interop::GPUIntegerCoordinate y, | |
| interop::GPUIntegerCoordinate width, | |
| interop::GPUIntegerCoordinate height) override; | |
| void setBlendConstant(Napi::Env, interop::GPUColor color) override; | |
| void setStencilReference(Napi::Env, interop::GPUStencilValue reference) override; | |
| void beginOcclusionQuery(Napi::Env, interop::GPUSize32 queryIndex) override; | |
| void endOcclusionQuery(Napi::Env) override; | |
| void executeBundles( | |
| Napi::Env, | |
| std::vector<interop::Interface<interop::GPURenderBundle>> bundles) override; | |
| void endPass(Napi::Env) override; | |
| void setBindGroup(Napi::Env, | |
| interop::GPUIndex32 index, | |
| interop::Interface<interop::GPUBindGroup> bindGroup, | |
| std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) override; | |
| void setBindGroup(Napi::Env, | |
| interop::GPUIndex32 index, | |
| interop::Interface<interop::GPUBindGroup> bindGroup, | |
| interop::Uint32Array dynamicOffsetsData, | |
| interop::GPUSize64 dynamicOffsetsDataStart, | |
| interop::GPUSize32 dynamicOffsetsDataLength) override; | |
| void pushDebugGroup(Napi::Env, std::string groupLabel) override; | |
| void popDebugGroup(Napi::Env) override; | |
| void insertDebugMarker(Napi::Env, std::string markerLabel) override; | |
| void setPipeline(Napi::Env, | |
| interop::Interface<interop::GPURenderPipeline> pipeline) override; | |
| void setIndexBuffer(Napi::Env, | |
| interop::Interface<interop::GPUBuffer> buffer, | |
| interop::GPUIndexFormat indexFormat, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) override; | |
| void setVertexBuffer(Napi::Env, | |
| interop::GPUIndex32 slot, | |
| interop::Interface<interop::GPUBuffer> buffer, | |
| interop::GPUSize64 offset, | |
| std::optional<interop::GPUSize64> size) override; | |
| void draw(Napi::Env, | |
| interop::GPUSize32 vertexCount, | |
| interop::GPUSize32 instanceCount, | |
| interop::GPUSize32 firstVertex, | |
| interop::GPUSize32 firstInstance) override; | |
| void drawIndexed(Napi::Env, | |
| interop::GPUSize32 indexCount, | |
| interop::GPUSize32 instanceCount, | |
| interop::GPUSize32 firstIndex, | |
| interop::GPUSignedOffset32 baseVertex, | |
| interop::GPUSize32 firstInstance) override; | |
| void drawIndirect(Napi::Env, | |
| interop::Interface<interop::GPUBuffer> indirectBuffer, | |
| interop::GPUSize64 indirectOffset) override; | |
| void drawIndexedIndirect(Napi::Env, | |
| interop::Interface<interop::GPUBuffer> indirectBuffer, | |
| interop::GPUSize64 indirectOffset) override; | |
| std::optional<std::string> getLabel(Napi::Env) override; | |
| void setLabel(Napi::Env, std::optional<std::string> value) override; | |
| private: | |
| wgpu::RenderPassEncoder enc_; | |
| }; | |
| } // namespace wgpu::binding | |
| #endif // DAWN_NODE_BINDING_GPURENDERPASSENCODER_H_ |