| // Copyright 2020 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef UTILS_TEXTURE_UTILS_H_ | |
| #define UTILS_TEXTURE_UTILS_H_ | |
| #include <array> | |
| #include <dawn/webgpu_cpp.h> | |
| #include "common/Assert.h" | |
| namespace utils { | |
| // TODO(dawn:666): Add Stencil8 format when it's implemented. | |
| static constexpr std::array<wgpu::TextureFormat, 94> kAllTextureFormats = { | |
| wgpu::TextureFormat::R8Unorm, | |
| wgpu::TextureFormat::R8Snorm, | |
| wgpu::TextureFormat::R8Uint, | |
| wgpu::TextureFormat::R8Sint, | |
| wgpu::TextureFormat::R16Uint, | |
| wgpu::TextureFormat::R16Sint, | |
| wgpu::TextureFormat::R16Float, | |
| wgpu::TextureFormat::RG8Unorm, | |
| wgpu::TextureFormat::RG8Snorm, | |
| wgpu::TextureFormat::RG8Uint, | |
| wgpu::TextureFormat::RG8Sint, | |
| wgpu::TextureFormat::R32Float, | |
| wgpu::TextureFormat::R32Uint, | |
| wgpu::TextureFormat::R32Sint, | |
| wgpu::TextureFormat::RG16Uint, | |
| wgpu::TextureFormat::RG16Sint, | |
| wgpu::TextureFormat::RG16Float, | |
| wgpu::TextureFormat::RGBA8Unorm, | |
| wgpu::TextureFormat::RGBA8UnormSrgb, | |
| wgpu::TextureFormat::RGBA8Snorm, | |
| wgpu::TextureFormat::RGBA8Uint, | |
| wgpu::TextureFormat::RGBA8Sint, | |
| wgpu::TextureFormat::BGRA8Unorm, | |
| wgpu::TextureFormat::BGRA8UnormSrgb, | |
| wgpu::TextureFormat::RGB10A2Unorm, | |
| wgpu::TextureFormat::RG11B10Ufloat, | |
| wgpu::TextureFormat::RGB9E5Ufloat, | |
| wgpu::TextureFormat::RG32Float, | |
| wgpu::TextureFormat::RG32Uint, | |
| wgpu::TextureFormat::RG32Sint, | |
| wgpu::TextureFormat::RGBA16Uint, | |
| wgpu::TextureFormat::RGBA16Sint, | |
| wgpu::TextureFormat::RGBA16Float, | |
| wgpu::TextureFormat::RGBA32Float, | |
| wgpu::TextureFormat::RGBA32Uint, | |
| wgpu::TextureFormat::RGBA32Sint, | |
| wgpu::TextureFormat::Depth16Unorm, | |
| wgpu::TextureFormat::Depth32Float, | |
| wgpu::TextureFormat::Depth24Plus, | |
| wgpu::TextureFormat::Depth24PlusStencil8, | |
| wgpu::TextureFormat::Depth24UnormStencil8, | |
| wgpu::TextureFormat::Depth32FloatStencil8, | |
| wgpu::TextureFormat::BC1RGBAUnorm, | |
| wgpu::TextureFormat::BC1RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC2RGBAUnorm, | |
| wgpu::TextureFormat::BC2RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC3RGBAUnorm, | |
| wgpu::TextureFormat::BC3RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC4RUnorm, | |
| wgpu::TextureFormat::BC4RSnorm, | |
| wgpu::TextureFormat::BC5RGUnorm, | |
| wgpu::TextureFormat::BC5RGSnorm, | |
| wgpu::TextureFormat::BC6HRGBUfloat, | |
| wgpu::TextureFormat::BC6HRGBFloat, | |
| wgpu::TextureFormat::BC7RGBAUnorm, | |
| wgpu::TextureFormat::BC7RGBAUnormSrgb, | |
| wgpu::TextureFormat::ETC2RGB8Unorm, | |
| wgpu::TextureFormat::ETC2RGB8UnormSrgb, | |
| wgpu::TextureFormat::ETC2RGB8A1Unorm, | |
| wgpu::TextureFormat::ETC2RGB8A1UnormSrgb, | |
| wgpu::TextureFormat::ETC2RGBA8Unorm, | |
| wgpu::TextureFormat::ETC2RGBA8UnormSrgb, | |
| wgpu::TextureFormat::EACR11Unorm, | |
| wgpu::TextureFormat::EACR11Snorm, | |
| wgpu::TextureFormat::EACRG11Unorm, | |
| wgpu::TextureFormat::EACRG11Snorm, | |
| wgpu::TextureFormat::ASTC4x4Unorm, | |
| wgpu::TextureFormat::ASTC4x4UnormSrgb, | |
| wgpu::TextureFormat::ASTC5x4Unorm, | |
| wgpu::TextureFormat::ASTC5x4UnormSrgb, | |
| wgpu::TextureFormat::ASTC5x5Unorm, | |
| wgpu::TextureFormat::ASTC5x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC6x5Unorm, | |
| wgpu::TextureFormat::ASTC6x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC6x6Unorm, | |
| wgpu::TextureFormat::ASTC6x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x5Unorm, | |
| wgpu::TextureFormat::ASTC8x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x6Unorm, | |
| wgpu::TextureFormat::ASTC8x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x8Unorm, | |
| wgpu::TextureFormat::ASTC8x8UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x5Unorm, | |
| wgpu::TextureFormat::ASTC10x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x6Unorm, | |
| wgpu::TextureFormat::ASTC10x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x8Unorm, | |
| wgpu::TextureFormat::ASTC10x8UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x10Unorm, | |
| wgpu::TextureFormat::ASTC10x10UnormSrgb, | |
| wgpu::TextureFormat::ASTC12x10Unorm, | |
| wgpu::TextureFormat::ASTC12x10UnormSrgb, | |
| wgpu::TextureFormat::ASTC12x12Unorm, | |
| wgpu::TextureFormat::ASTC12x12UnormSrgb}; | |
| static constexpr std::array<wgpu::TextureFormat, 14> kBCFormats = { | |
| wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC2RGBAUnorm, wgpu::TextureFormat::BC2RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC3RGBAUnorm, wgpu::TextureFormat::BC3RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC4RUnorm, wgpu::TextureFormat::BC4RSnorm, | |
| wgpu::TextureFormat::BC5RGUnorm, wgpu::TextureFormat::BC5RGSnorm, | |
| wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBFloat, | |
| wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb}; | |
| static constexpr std::array<wgpu::TextureFormat, 10> kETC2Formats = { | |
| wgpu::TextureFormat::ETC2RGB8Unorm, wgpu::TextureFormat::ETC2RGB8UnormSrgb, | |
| wgpu::TextureFormat::ETC2RGB8A1Unorm, wgpu::TextureFormat::ETC2RGB8A1UnormSrgb, | |
| wgpu::TextureFormat::ETC2RGBA8Unorm, wgpu::TextureFormat::ETC2RGBA8UnormSrgb, | |
| wgpu::TextureFormat::EACR11Unorm, wgpu::TextureFormat::EACR11Snorm, | |
| wgpu::TextureFormat::EACRG11Unorm, wgpu::TextureFormat::EACRG11Snorm}; | |
| static constexpr std::array<wgpu::TextureFormat, 28> kASTCFormats = { | |
| wgpu::TextureFormat::ASTC4x4Unorm, wgpu::TextureFormat::ASTC4x4UnormSrgb, | |
| wgpu::TextureFormat::ASTC5x4Unorm, wgpu::TextureFormat::ASTC5x4UnormSrgb, | |
| wgpu::TextureFormat::ASTC5x5Unorm, wgpu::TextureFormat::ASTC5x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC6x5Unorm, wgpu::TextureFormat::ASTC6x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC6x6Unorm, wgpu::TextureFormat::ASTC6x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x5Unorm, wgpu::TextureFormat::ASTC8x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x6Unorm, wgpu::TextureFormat::ASTC8x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x8Unorm, wgpu::TextureFormat::ASTC8x8UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x5Unorm, wgpu::TextureFormat::ASTC10x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x6Unorm, wgpu::TextureFormat::ASTC10x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x8Unorm, wgpu::TextureFormat::ASTC10x8UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x10Unorm, wgpu::TextureFormat::ASTC10x10UnormSrgb, | |
| wgpu::TextureFormat::ASTC12x10Unorm, wgpu::TextureFormat::ASTC12x10UnormSrgb, | |
| wgpu::TextureFormat::ASTC12x12Unorm, wgpu::TextureFormat::ASTC12x12UnormSrgb, | |
| }; | |
| static constexpr std::array<wgpu::TextureFormat, 52> kCompressedFormats = { | |
| wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC2RGBAUnorm, wgpu::TextureFormat::BC2RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC3RGBAUnorm, wgpu::TextureFormat::BC3RGBAUnormSrgb, | |
| wgpu::TextureFormat::BC4RUnorm, wgpu::TextureFormat::BC4RSnorm, | |
| wgpu::TextureFormat::BC5RGUnorm, wgpu::TextureFormat::BC5RGSnorm, | |
| wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBFloat, | |
| wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb, | |
| wgpu::TextureFormat::ETC2RGB8Unorm, wgpu::TextureFormat::ETC2RGB8UnormSrgb, | |
| wgpu::TextureFormat::ETC2RGB8A1Unorm, wgpu::TextureFormat::ETC2RGB8A1UnormSrgb, | |
| wgpu::TextureFormat::ETC2RGBA8Unorm, wgpu::TextureFormat::ETC2RGBA8UnormSrgb, | |
| wgpu::TextureFormat::EACR11Unorm, wgpu::TextureFormat::EACR11Snorm, | |
| wgpu::TextureFormat::EACRG11Unorm, wgpu::TextureFormat::EACRG11Snorm, | |
| wgpu::TextureFormat::ASTC4x4Unorm, wgpu::TextureFormat::ASTC4x4UnormSrgb, | |
| wgpu::TextureFormat::ASTC5x4Unorm, wgpu::TextureFormat::ASTC5x4UnormSrgb, | |
| wgpu::TextureFormat::ASTC5x5Unorm, wgpu::TextureFormat::ASTC5x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC6x5Unorm, wgpu::TextureFormat::ASTC6x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC6x6Unorm, wgpu::TextureFormat::ASTC6x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x5Unorm, wgpu::TextureFormat::ASTC8x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x6Unorm, wgpu::TextureFormat::ASTC8x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC8x8Unorm, wgpu::TextureFormat::ASTC8x8UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x5Unorm, wgpu::TextureFormat::ASTC10x5UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x6Unorm, wgpu::TextureFormat::ASTC10x6UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x8Unorm, wgpu::TextureFormat::ASTC10x8UnormSrgb, | |
| wgpu::TextureFormat::ASTC10x10Unorm, wgpu::TextureFormat::ASTC10x10UnormSrgb, | |
| wgpu::TextureFormat::ASTC12x10Unorm, wgpu::TextureFormat::ASTC12x10UnormSrgb, | |
| wgpu::TextureFormat::ASTC12x12Unorm, wgpu::TextureFormat::ASTC12x12UnormSrgb}; | |
| static_assert(kCompressedFormats.size() == | |
| kBCFormats.size() + kETC2Formats.size() + kASTCFormats.size(), | |
| "Number of compressed format must equal number of BC, ETC2, and ASTC formats."); | |
| // TODO(dawn:666): Add Stencil8 format when it's implemented. | |
| static constexpr std::array<wgpu::TextureFormat, 6> kDepthFormats = { | |
| wgpu::TextureFormat::Depth16Unorm, wgpu::TextureFormat::Depth32Float, | |
| wgpu::TextureFormat::Depth24Plus, wgpu::TextureFormat::Depth24PlusStencil8, | |
| wgpu::TextureFormat::Depth24UnormStencil8, wgpu::TextureFormat::Depth32FloatStencil8, | |
| }; | |
| static constexpr std::array<wgpu::TextureFormat, 3> kStencilFormats = { | |
| wgpu::TextureFormat::Depth24PlusStencil8, | |
| wgpu::TextureFormat::Depth24UnormStencil8, | |
| wgpu::TextureFormat::Depth32FloatStencil8, | |
| }; | |
| static constexpr std::array<wgpu::TextureFormat, 3> kDepthAndStencilFormats = { | |
| wgpu::TextureFormat::Depth24PlusStencil8, | |
| wgpu::TextureFormat::Depth24UnormStencil8, | |
| wgpu::TextureFormat::Depth32FloatStencil8, | |
| }; | |
| bool TextureFormatSupportsStorageTexture(wgpu::TextureFormat format); | |
| bool IsBCTextureFormat(wgpu::TextureFormat textureFormat); | |
| bool IsETC2TextureFormat(wgpu::TextureFormat textureFormat); | |
| bool IsASTCTextureFormat(wgpu::TextureFormat textureFormat); | |
| bool IsDepthOnlyFormat(wgpu::TextureFormat textureFormat); | |
| uint32_t GetTexelBlockSizeInBytes(wgpu::TextureFormat textureFormat); | |
| uint32_t GetTextureFormatBlockWidth(wgpu::TextureFormat textureFormat); | |
| uint32_t GetTextureFormatBlockHeight(wgpu::TextureFormat textureFormat); | |
| const char* GetWGSLColorTextureComponentType(wgpu::TextureFormat textureFormat); | |
| const char* GetWGSLImageFormatQualifier(wgpu::TextureFormat textureFormat); | |
| uint32_t GetWGSLRenderableColorTextureComponentCount(wgpu::TextureFormat textureFormat); | |
| wgpu::TextureDimension ViewDimensionToTextureDimension( | |
| const wgpu::TextureViewDimension dimension); | |
| } // namespace utils | |
| #endif |