| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_TINT_INSPECTOR_TEST_INSPECTOR_RUNNER_H_ |
| #define SRC_TINT_INSPECTOR_TEST_INSPECTOR_RUNNER_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "gtest/gtest.h" |
| #include "tint/tint.h" |
| |
| namespace tint::inspector { |
| |
| /// Utility class for running shaders in inspector tests |
| class InspectorRunner { |
| public: |
| InspectorRunner(); |
| virtual ~InspectorRunner(); |
| |
| /// Create a Program with Inspector from the provided WGSL shader. |
| /// Should only be called once per test. |
| /// @param shader a WGSL shader |
| /// @returns a reference to the Inspector for the built Program. |
| Inspector& Initialize(std::string shader); |
| |
| protected: |
| /// File created from input shader and used to create Program. |
| std::unique_ptr<Source::File> file_; |
| /// Program created by this runner. |
| std::unique_ptr<Program> program_; |
| /// Inspector for |program_| |
| std::unique_ptr<Inspector> inspector_; |
| }; |
| |
| } // namespace tint::inspector |
| |
| #endif // SRC_TINT_INSPECTOR_TEST_INSPECTOR_RUNNER_H_ |