|author||Le Hoang Quyen <firstname.lastname@example.org>||Wed Mar 15 20:16:51 2023 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Wed Mar 15 20:16:51 2023 +0000|
Fix dawn_wire_server_and_frontend_fuzzer's timeout This was caused by DeviceNull's APITick() always returning true leading to the Instance.ProcessEvents() polling code looping forever. Until we fix the DeviceNull's implementation, only call Instance.ProcessEvents() once for now. Bug: chromium:1424846 Bug: dawn:1712 Change-Id: Ieead95230cfd9a5ee7c977a7da2a98e7486ea4ad Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124282 Kokoro: Austin Eng <firstname.lastname@example.org> Reviewed-by: Austin Eng <email@example.com> Commit-Queue: Quyen Le <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.