commit | 8ba0a01d1e59d21d7db6ea4396a0f951fff3c2d0 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Jan 13 20:58:18 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jan 13 20:58:18 2021 +0000 |
tree | 9aca583bcbeccc83f7e8ba8f5acf32ffb3825301 | |
parent | 0562802757c6712b0c1a55bd0250443c9c0586a4 [diff] |
Ensure all wire child objects are destroyed before their device Destroying a device will implicit destroy all its child objects. Attempting to use a child object after results in a fatal error. Bug: dawn:384 Change-Id: I43c27c92cacde759be83cca79ac890f41bac3927 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37002 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.