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// Copyright 2023 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_IR_USER_CALL_H_
#define SRC_TINT_IR_USER_CALL_H_
#include "src/tint/ir/call.h"
#include "src/tint/ir/function.h"
#include "src/tint/utils/castable.h"
namespace tint::ir {
/// A user call instruction in the IR.
class UserCall : public utils::Castable<UserCall, Call> {
public:
/// Constructor
/// @param type the result type
/// @param func the function being called
/// @param args the function arguments
UserCall(const type::Type* type, Function* func, utils::VectorRef<Value*> args);
~UserCall() override;
/// @returns the call arguments
utils::Slice<Value*> Args() const override {
const auto& slice = operands_.Slice();
return utils::Slice<Value*>(slice.data + 1, slice.len - 1, slice.cap - 1);
}
/// @returns the called function name
const Function* Func() const { return operands_.Front()->As<ir::Function>(); }
private:
};
} // namespace tint::ir
#endif // SRC_TINT_IR_USER_CALL_H_