[dawn][native] Add BindGroupBase::GetBindingAsBuffer This can be used when we don't need the size/offset (which are stored separately in the BindGroup). This happens a bunch in validation code that considers the whole buffer as a single subresource. Bug: None Change-Id: I1771168b0bd28cc44d6b626a1f72dc65bd711f73 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/258074 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.