blob: 5a4eb612b6e9126562104db66624a3039b2fcc48 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_packed_vec3_f32_array_element {
/* 0x0000 */ packed_float3 packed;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
struct S_packed_vec3 {
/* 0x0000 */ tint_array<tint_packed_vec3_f32_array_element, 3> tint_symbol;
/* 0x0030 */ packed_float3 vector;
/* 0x003c */ tint_array<int8_t, 4> tint_pad_1;
};
struct tint_module_vars_struct {
const constant S_packed_vec3* data;
};
fragment void tint_symbol_1(const constant S_packed_vec3* data [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.data=data};
tint_array<tint_packed_vec3_f32_array_element, 3> const v = (*tint_module_vars.data).tint_symbol;
float3 const v_1 = float3(v[0u].packed);
float3 const v_2 = float3(v[1u].packed);
float3x3 const v_3 = float3x3(v_1, v_2, float3(v[2u].packed));
float3 const x = (v_3 * float3((*tint_module_vars.data).vector));
}