commit | 96687ce6fe09763f997a9ee5c345d04162a87451 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Nov 16 18:14:12 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 16 18:14:12 2023 +0000 |
tree | 1590478ff352bcfba1952b1eea8012cb80d1c200 | |
parent | a86a8230eab47ce501c4bb4eb01b6cad5a9f456f [diff] |
[tint][ir] Remove Usage::Hasher Instead add a HashCode() method. Change-Id: If6fe2f1855ca72dffe68620afdaacca8cba1e476 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/161009 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.