commit | 985b81ea3f2aff3e9b4ec360d04c4a0a2da3fcec | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Wed May 22 18:44:15 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 22 18:44:15 2024 +0000 |
tree | 635583708a670134551d57d695c8906e0e0dd536 | |
parent | 7e9f1a6fc5524980fe583bfddf9b0e130b36ad8b [diff] |
Reuse one uniform buffer for ApplyClearWithDraw Also format the shaders used by ApplyClearWithDraw Bug: chromium:341129591 Change-Id: I697398653253d1b2e6b409faa99c475e498af1a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/188843 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org> Auto-Submit: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.