| commit | ec4db8da6d134ad00ce0522d3d2c11dfbd426740 | [log] [tgz] |
|---|---|---|
| author | Dawn Automated Expectations <dawn-automated-expectations@chops-service-accounts.iam.gserviceaccount.com> | Sat Jan 10 07:14:43 2026 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jan 10 07:14:43 2026 -0800 |
| tree | 64b9e560b72020223bfa4996b200597a7c56880b | |
| parent | 0b88469034e0e93ed8f5e42f57c0468a9f4c2b24 [diff] |
Roll third_party/webgpu-cts/ 18183dc33..acb7d7902 (14 commits) Manually rebased to remove duplicate expectations Regenerated: - expectations.txt - compat-expectations.txt - ts_sources.txt - test_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/18183dc33dcc..acb7d7902a1d - acb7d7 Compat: getCurrentTexture and textureBindingViewDimension (#4553) - f1aca4 Tweaks to case count reports on PRs (#4551) - 8f6f73 PR-comment automation works now. Fix nits - 279abe Attempt to fix PR-comment automation (3) - deab3a Attempt to fix PR-comment automation (2) - 8c90ec Attempt to fix PR-comment automation - 4ed1a4 Generate a case-count report on pull requests (#4548) - 77591d Cleanup some texture checks (#4544) - 2ded3f Test reflection of GPUTexture.textureBindingViewDimension. (#4537) - 19f59f Compat: Add copy T2T, T2B, B2T tests for textureBindingViewDimesion (#4542) - 41c23d `maxInterStageShaderVariables`: decrement max fragment input outputs per fragment input built-in (#4539) - d5a131 Minor fix for operator desc (#4536) - e0c2ca Bump @webgpu/types to 0.1.68 (#4534) - 5c24db Require depthOrArrayLayers=1 and mipLevelCount=1 for transient textures (#4533) Created with './tools/run cts roll' Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-linux-x64-intel-uhd770-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win-x64-intel-uhd770-rel,dawn-try-win10-x86-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Change-Id: Ic0cef0eb0c740d124ed5a2c26c55827e9c3e98f6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/283957 Commit-Queue: David Neto <dneto@google.com> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.