commit | a0b1a226c1e1d64e947e1626f0a32b4ddb900523 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 31 20:02:04 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 31 20:02:04 2024 +0000 |
tree | 287825d763561565681b45162610a41d945b3932 | |
parent | f70336708248f8e2b77187f552c220c473e2372c [diff] |
[tint][utils] Replace std::unordered_map with Hashset in UniqueAllocator Bug: tint:2129 Change-Id: Ib8b8ebacf2ce778540a5112ad12c4f879f7df612 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171661 Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.