| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| kernel void f(const constant tint_array<float3x4, 4>* tint_symbol [[buffer(0)]], device float* tint_symbol_1 [[buffer(1)]]) { |
| tint_array<float3x4, 4> const l_a = *(tint_symbol); |
| float3x4 const l_a_i = (*(tint_symbol))[2]; |
| float4 const l_a_i_i = (*(tint_symbol))[2][1]; |
| *(tint_symbol_1) = ((((*(tint_symbol))[2][1][0] + l_a[0][0][0]) + l_a_i[0][0]) + l_a_i_i[0]); |
| return; |
| } |
| |