commit | a30f8ddacbf700baf764bfe5c4c162dda03517a0 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri May 10 14:31:43 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 10 14:31:43 2024 +0000 |
tree | fd3eeb7910ca2f8e48bb36defd52e1a3c5bb0b1b | |
parent | 08f33fe5c6daea5cede4c1a5ac891fd3bf975c31 [diff] |
[msl] Regenerate E2E expectations for IR Bug: 42251016 Change-Id: I271844a5a8f92e2cde18ec3ecd6203adfd232aea Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/187742 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.