| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(8) { |
| injectionSwitch:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %data:ptr<private, array<i32, 10>, read_write> = var |
| %temp:ptr<private, array<i32, 10>, read_write> = var |
| %x_28:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %gl_FragCoord:ptr<private, vec4<f32>, read_write> = var |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| %continue_execution:ptr<private, bool, read_write> = var, true |
| } |
| |
| %merge_i1_i1_i1_ = func(%f:ptr<function, i32, read_write>, %mid:ptr<function, i32, read_write>, %to:ptr<function, i32, read_write>):void { |
| $B2: { |
| %k:ptr<function, i32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %j:ptr<function, i32, read_write> = var |
| %i_1:ptr<function, i32, read_write> = var |
| %15:i32 = load %f |
| %x_262:i32 = let %15 |
| store %k, %x_262 |
| %17:i32 = load %f |
| %x_263:i32 = let %17 |
| store %i, %x_263 |
| %19:i32 = load %mid |
| %x_264:i32 = let %19 |
| %21:i32 = add %x_264, 1i |
| store %j, %21 |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %22:i32 = load %i |
| %x_270:i32 = let %22 |
| %24:i32 = load %mid |
| %x_271:i32 = let %24 |
| %26:i32 = load %j |
| %x_273:i32 = let %26 |
| %28:i32 = load %to |
| %x_274:i32 = let %28 |
| %30:bool = lte %x_270, %x_271 |
| %31:bool = lte %x_273, %x_274 |
| %32:bool = and %30, %31 |
| if %32 [t: $B5, f: $B6] { # if_1 |
| $B5: { # true |
| exit_if # if_1 |
| } |
| $B6: { # false |
| exit_loop # loop_1 |
| } |
| } |
| %33:i32 = load %i |
| %x_278:i32 = let %33 |
| %35:ptr<private, i32, read_write> = access %data, %x_278 |
| %36:i32 = load %35 |
| %x_280:i32 = let %36 |
| %38:i32 = load %j |
| %x_281:i32 = let %38 |
| %40:ptr<private, i32, read_write> = access %data, %x_281 |
| %41:i32 = load %40 |
| %x_283:i32 = let %41 |
| %43:bool = lt %x_280, %x_283 |
| if %43 [t: $B7, f: $B8] { # if_2 |
| $B7: { # true |
| %44:i32 = load %k |
| %x_288:i32 = let %44 |
| %46:i32 = add %x_288, 1i |
| store %k, %46 |
| %47:i32 = load %i |
| %x_290:i32 = let %47 |
| %49:i32 = add %x_290, 1i |
| store %i, %49 |
| %50:ptr<private, i32, read_write> = access %data, %x_290 |
| %51:i32 = load %50 |
| %x_293:i32 = let %51 |
| %53:ptr<private, i32, read_write> = access %temp, %x_288 |
| store %53, %x_293 |
| exit_if # if_2 |
| } |
| $B8: { # false |
| %54:i32 = load %k |
| %x_295:i32 = let %54 |
| %56:i32 = add %x_295, 1i |
| store %k, %56 |
| %57:i32 = load %j |
| %x_297:i32 = let %57 |
| %59:i32 = add %x_297, 1i |
| store %j, %59 |
| %60:ptr<private, i32, read_write> = access %data, %x_297 |
| %61:i32 = load %60 |
| %x_300:i32 = let %61 |
| %63:ptr<private, i32, read_write> = access %temp, %x_295 |
| store %63, %x_300 |
| exit_if # if_2 |
| } |
| } |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| next_iteration # -> $B3 |
| } |
| } |
| loop [b: $B9, c: $B10] { # loop_2 |
| $B9: { # body |
| %64:i32 = load %i |
| %x_306:i32 = let %64 |
| %66:i32 = load %i |
| %x_308:i32 = let %66 |
| %68:i32 = load %mid |
| %x_309:i32 = let %68 |
| %70:bool = lt %x_306, 10i |
| %71:bool = lte %x_308, %x_309 |
| %72:bool = and %70, %71 |
| if %72 [t: $B11, f: $B12] { # if_3 |
| $B11: { # true |
| exit_if # if_3 |
| } |
| $B12: { # false |
| exit_loop # loop_2 |
| } |
| } |
| %73:i32 = load %k |
| %x_313:i32 = let %73 |
| %75:i32 = add %x_313, 1i |
| store %k, %75 |
| %76:i32 = load %i |
| %x_315:i32 = let %76 |
| %78:i32 = add %x_315, 1i |
| store %i, %78 |
| %79:ptr<private, i32, read_write> = access %data, %x_315 |
| %80:i32 = load %79 |
| %x_318:i32 = let %80 |
| %82:ptr<private, i32, read_write> = access %temp, %x_313 |
| store %82, %x_318 |
| continue # -> $B10 |
| } |
| $B10: { # continuing |
| next_iteration # -> $B9 |
| } |
| } |
| %83:i32 = load %f |
| %x_320:i32 = let %83 |
| store %i_1, %x_320 |
| loop [b: $B13, c: $B14] { # loop_3 |
| $B13: { # body |
| %85:i32 = load %i_1 |
| %x_325:i32 = let %85 |
| %87:i32 = load %to |
| %x_326:i32 = let %87 |
| %89:bool = lte %x_325, %x_326 |
| if %89 [t: $B15, f: $B16] { # if_4 |
| $B15: { # true |
| exit_if # if_4 |
| } |
| $B16: { # false |
| exit_loop # loop_3 |
| } |
| } |
| %90:i32 = load %i_1 |
| %x_329:i32 = let %90 |
| %92:i32 = load %i_1 |
| %x_330:i32 = let %92 |
| %94:ptr<private, i32, read_write> = access %temp, %x_330 |
| %95:i32 = load %94 |
| %x_332:i32 = let %95 |
| %97:ptr<private, i32, read_write> = access %data, %x_329 |
| store %97, %x_332 |
| continue # -> $B14 |
| } |
| $B14: { # continuing |
| %98:i32 = load %i_1 |
| %x_334:i32 = let %98 |
| %100:i32 = add %x_334, 1i |
| store %i_1, %100 |
| next_iteration # -> $B13 |
| } |
| } |
| ret |
| } |
| } |
| %mergeSort_ = func():void { |
| $B17: { |
| %low:ptr<function, i32, read_write> = var |
| %high:ptr<function, i32, read_write> = var |
| %m:ptr<function, i32, read_write> = var |
| %i_2:ptr<function, i32, read_write> = var |
| %f_1:ptr<function, i32, read_write> = var |
| %mid_1:ptr<function, i32, read_write> = var |
| %to_1:ptr<function, i32, read_write> = var |
| %param:ptr<function, i32, read_write> = var |
| %param_1:ptr<function, i32, read_write> = var |
| %param_2:ptr<function, i32, read_write> = var |
| store %low, 0i |
| store %high, 9i |
| store %m, 1i |
| loop [b: $B18, c: $B19] { # loop_4 |
| $B18: { # body |
| %112:i32 = load %m |
| %x_341:i32 = let %112 |
| %114:i32 = load %high |
| %x_342:i32 = let %114 |
| %116:bool = lte %x_341, %x_342 |
| if %116 [t: $B20, f: $B21] { # if_5 |
| $B20: { # true |
| exit_if # if_5 |
| } |
| $B21: { # false |
| exit_loop # loop_4 |
| } |
| } |
| %117:i32 = load %low |
| %x_345:i32 = let %117 |
| store %i_2, %x_345 |
| loop [b: $B22, c: $B23] { # loop_5 |
| $B22: { # body |
| %119:i32 = load %i_2 |
| %x_350:i32 = let %119 |
| %121:i32 = load %high |
| %x_351:i32 = let %121 |
| %123:bool = lt %x_350, %x_351 |
| if %123 [t: $B24, f: $B25] { # if_6 |
| $B24: { # true |
| exit_if # if_6 |
| } |
| $B25: { # false |
| exit_loop # loop_5 |
| } |
| } |
| %124:i32 = load %i_2 |
| %x_354:i32 = let %124 |
| store %f_1, %x_354 |
| %126:i32 = load %i_2 |
| %x_355:i32 = let %126 |
| %128:i32 = load %m |
| %x_356:i32 = let %128 |
| %130:i32 = add %x_355, %x_356 |
| %131:i32 = sub %130, 1i |
| store %mid_1, %131 |
| %132:i32 = load %i_2 |
| %x_359:i32 = let %132 |
| %134:i32 = load %m |
| %x_360:i32 = let %134 |
| %136:i32 = load %high |
| %x_364:i32 = let %136 |
| %138:i32 = mul 2i, %x_360 |
| %139:i32 = add %x_359, %138 |
| %140:i32 = sub %139, 1i |
| %141:i32 = min %140, %x_364 |
| store %to_1, %141 |
| %142:i32 = load %f_1 |
| %x_366:i32 = let %142 |
| store %param, %x_366 |
| %144:i32 = load %mid_1 |
| %x_367:i32 = let %144 |
| store %param_1, %x_367 |
| %146:i32 = load %to_1 |
| %x_368:i32 = let %146 |
| store %param_2, %x_368 |
| %148:void = call %merge_i1_i1_i1_, %param, %param_1, %param_2 |
| continue # -> $B23 |
| } |
| $B23: { # continuing |
| %149:i32 = load %m |
| %x_370:i32 = let %149 |
| %151:i32 = load %i_2 |
| %x_372:i32 = let %151 |
| %153:i32 = mul 2i, %x_370 |
| %154:i32 = add %x_372, %153 |
| store %i_2, %154 |
| next_iteration # -> $B22 |
| } |
| } |
| continue # -> $B19 |
| } |
| $B19: { # continuing |
| %155:i32 = load %m |
| %x_374:i32 = let %155 |
| %157:i32 = mul 2i, %x_374 |
| store %m, %157 |
| next_iteration # -> $B18 |
| } |
| } |
| ret |
| } |
| } |
| %main_1 = func():void { |
| $B26: { |
| %i_3:ptr<function, i32, read_write> = var |
| %j_1:ptr<function, i32, read_write> = var |
| %grey:ptr<function, f32, read_write> = var |
| %162:ptr<uniform, vec2<f32>, read> = access %x_28, 0u |
| %163:f32 = load_vector_element %162, 0u |
| %x_86:f32 = let %163 |
| %165:i32 = call %tint_f32_to_i32, %x_86 |
| store %i_3, %165 |
| loop [b: $B27, c: $B28] { # loop_6 |
| $B27: { # body |
| %167:i32 = load %i_3 |
| %x_92:i32 = let %167 |
| switch %x_92 [c: (9i, $B29), c: (8i, $B30), c: (7i, $B31), c: (6i, $B32), c: (5i, $B33), c: (4i, $B34), c: (3i, $B35), c: (2i, $B36), c: (1i, $B37), c: (0i, $B38), c: (default, $B39)] { # switch_1 |
| $B29: { # case |
| %169:i32 = load %i_3 |
| %x_122:i32 = let %169 |
| %171:ptr<private, i32, read_write> = access %data, %x_122 |
| store %171, -5i |
| exit_switch # switch_1 |
| } |
| $B30: { # case |
| %172:i32 = load %i_3 |
| %x_120:i32 = let %172 |
| %174:ptr<private, i32, read_write> = access %data, %x_120 |
| store %174, -4i |
| exit_switch # switch_1 |
| } |
| $B31: { # case |
| %175:i32 = load %i_3 |
| %x_118:i32 = let %175 |
| %177:ptr<private, i32, read_write> = access %data, %x_118 |
| store %177, -3i |
| exit_switch # switch_1 |
| } |
| $B32: { # case |
| %178:i32 = load %i_3 |
| %x_116:i32 = let %178 |
| %180:ptr<private, i32, read_write> = access %data, %x_116 |
| store %180, -2i |
| exit_switch # switch_1 |
| } |
| $B33: { # case |
| %181:i32 = load %i_3 |
| %x_114:i32 = let %181 |
| %183:ptr<private, i32, read_write> = access %data, %x_114 |
| store %183, -1i |
| exit_switch # switch_1 |
| } |
| $B34: { # case |
| %184:i32 = load %i_3 |
| %x_112:i32 = let %184 |
| %186:ptr<private, i32, read_write> = access %data, %x_112 |
| store %186, 0i |
| exit_switch # switch_1 |
| } |
| $B35: { # case |
| %187:i32 = load %i_3 |
| %x_110:i32 = let %187 |
| %189:ptr<private, i32, read_write> = access %data, %x_110 |
| store %189, 1i |
| exit_switch # switch_1 |
| } |
| $B36: { # case |
| %190:i32 = load %i_3 |
| %x_108:i32 = let %190 |
| %192:ptr<private, i32, read_write> = access %data, %x_108 |
| store %192, 2i |
| exit_switch # switch_1 |
| } |
| $B37: { # case |
| %193:i32 = load %i_3 |
| %x_106:i32 = let %193 |
| %195:ptr<private, i32, read_write> = access %data, %x_106 |
| store %195, 3i |
| exit_switch # switch_1 |
| } |
| $B38: { # case |
| %196:i32 = load %i_3 |
| %x_104:i32 = let %196 |
| %198:ptr<private, i32, read_write> = access %data, %x_104 |
| store %198, 4i |
| exit_switch # switch_1 |
| } |
| $B39: { # case |
| exit_switch # switch_1 |
| } |
| } |
| %199:i32 = load %i_3 |
| %x_124:i32 = let %199 |
| %201:i32 = add %x_124, 1i |
| store %i_3, %201 |
| continue # -> $B28 |
| } |
| $B28: { # continuing |
| %202:i32 = load %i_3 |
| %x_126:i32 = let %202 |
| %204:bool = lt %x_126, 10i |
| %205:bool = eq %204, false |
| break_if %205 # -> [t: exit_loop loop_6, f: $B27] |
| } |
| } |
| store %j_1, 0i |
| loop [b: $B40, c: $B41] { # loop_7 |
| $B40: { # body |
| %206:i32 = load %j_1 |
| %x_132:i32 = let %206 |
| %208:bool = lt %x_132, 10i |
| %x_133:bool = let %208 |
| %210:ptr<uniform, vec2<f32>, read> = access %x_28, 0u |
| %211:f32 = load_vector_element %210, 0u |
| %x_135:f32 = let %211 |
| %213:bool = lte %x_135, 1.0f |
| %214:bool = eq %213, false |
| if %214 [t: $B42] { # if_7 |
| $B42: { # true |
| store %grey, 1.0f |
| exit_if # if_7 |
| } |
| } |
| if %x_133 [t: $B43, f: $B44] { # if_8 |
| $B43: { # true |
| exit_if # if_8 |
| } |
| $B44: { # false |
| exit_loop # loop_7 |
| } |
| } |
| %215:i32 = load %j_1 |
| %x_140:i32 = let %215 |
| %217:i32 = load %j_1 |
| %x_141:i32 = let %217 |
| %219:ptr<private, i32, read_write> = access %data, %x_141 |
| %220:i32 = load %219 |
| %x_143:i32 = let %220 |
| %222:ptr<private, i32, read_write> = access %temp, %x_140 |
| store %222, %x_143 |
| continue # -> $B41 |
| } |
| $B41: { # continuing |
| %223:i32 = load %j_1 |
| %x_145:i32 = let %223 |
| %225:i32 = add %x_145, 1i |
| store %j_1, %225 |
| next_iteration # -> $B40 |
| } |
| } |
| %226:void = call %mergeSort_ |
| %227:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_149:f32 = let %227 |
| %229:i32 = call %tint_f32_to_i32, %x_149 |
| %230:bool = lt %229, 30i |
| if %230 [t: $B45, f: $B46] { # if_9 |
| $B45: { # true |
| %231:ptr<private, i32, read_write> = access %data, 0i |
| %232:i32 = load %231 |
| %x_156:i32 = let %232 |
| %234:f32 = convert %x_156 |
| %235:f32 = div %234, 10.0f |
| %236:f32 = add 0.5f, %235 |
| store %grey, %236 |
| exit_if # if_9 |
| } |
| $B46: { # false |
| %237:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_161:f32 = let %237 |
| %239:i32 = call %tint_f32_to_i32, %x_161 |
| %240:bool = lt %239, 60i |
| if %240 [t: $B47, f: $B48] { # if_10 |
| $B47: { # true |
| %241:ptr<private, i32, read_write> = access %data, 1i |
| %242:i32 = load %241 |
| %x_168:i32 = let %242 |
| %244:f32 = convert %x_168 |
| %245:f32 = div %244, 10.0f |
| %246:f32 = add 0.5f, %245 |
| store %grey, %246 |
| exit_if # if_10 |
| } |
| $B48: { # false |
| %247:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_173:f32 = let %247 |
| %249:i32 = call %tint_f32_to_i32, %x_173 |
| %250:bool = lt %249, 90i |
| if %250 [t: $B49, f: $B50] { # if_11 |
| $B49: { # true |
| %251:ptr<private, i32, read_write> = access %data, 2i |
| %252:i32 = load %251 |
| %x_180:i32 = let %252 |
| %254:f32 = convert %x_180 |
| %255:f32 = div %254, 10.0f |
| %256:f32 = add 0.5f, %255 |
| store %grey, %256 |
| exit_if # if_11 |
| } |
| $B50: { # false |
| %257:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_185:f32 = let %257 |
| %259:i32 = call %tint_f32_to_i32, %x_185 |
| %260:bool = lt %259, 120i |
| if %260 [t: $B51, f: $B52] { # if_12 |
| $B51: { # true |
| %261:ptr<private, i32, read_write> = access %data, 3i |
| %262:i32 = load %261 |
| %x_192:i32 = let %262 |
| %264:f32 = convert %x_192 |
| %265:f32 = div %264, 10.0f |
| %266:f32 = add 0.5f, %265 |
| store %grey, %266 |
| exit_if # if_12 |
| } |
| $B52: { # false |
| %267:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_197:f32 = let %267 |
| %269:i32 = call %tint_f32_to_i32, %x_197 |
| %270:bool = lt %269, 150i |
| if %270 [t: $B53, f: $B54] { # if_13 |
| $B53: { # true |
| store %continue_execution, false |
| exit_if # if_13 |
| } |
| $B54: { # false |
| %271:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_204:f32 = let %271 |
| %273:i32 = call %tint_f32_to_i32, %x_204 |
| %274:bool = lt %273, 180i |
| if %274 [t: $B55, f: $B56] { # if_14 |
| $B55: { # true |
| %275:ptr<private, i32, read_write> = access %data, 5i |
| %276:i32 = load %275 |
| %x_211:i32 = let %276 |
| %278:f32 = convert %x_211 |
| %279:f32 = div %278, 10.0f |
| %280:f32 = add 0.5f, %279 |
| store %grey, %280 |
| exit_if # if_14 |
| } |
| $B56: { # false |
| %281:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_216:f32 = let %281 |
| %283:i32 = call %tint_f32_to_i32, %x_216 |
| %284:bool = lt %283, 210i |
| if %284 [t: $B57, f: $B58] { # if_15 |
| $B57: { # true |
| %285:ptr<private, i32, read_write> = access %data, 6i |
| %286:i32 = load %285 |
| %x_223:i32 = let %286 |
| %288:f32 = convert %x_223 |
| %289:f32 = div %288, 10.0f |
| %290:f32 = add 0.5f, %289 |
| store %grey, %290 |
| exit_if # if_15 |
| } |
| $B58: { # false |
| %291:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_228:f32 = let %291 |
| %293:i32 = call %tint_f32_to_i32, %x_228 |
| %294:bool = lt %293, 240i |
| if %294 [t: $B59, f: $B60] { # if_16 |
| $B59: { # true |
| %295:ptr<private, i32, read_write> = access %data, 7i |
| %296:i32 = load %295 |
| %x_235:i32 = let %296 |
| %298:f32 = convert %x_235 |
| %299:f32 = div %298, 10.0f |
| %300:f32 = add 0.5f, %299 |
| store %grey, %300 |
| exit_if # if_16 |
| } |
| $B60: { # false |
| %301:f32 = load_vector_element %gl_FragCoord, 1u |
| %x_240:f32 = let %301 |
| %guard233:ptr<function, bool, read_write> = var, true |
| %304:i32 = call %tint_f32_to_i32, %x_240 |
| %305:bool = lt %304, 270i |
| if %305 [t: $B61, f: $B62] { # if_17 |
| $B61: { # true |
| %306:ptr<private, i32, read_write> = access %data, 8i |
| %307:i32 = load %306 |
| %x_247:i32 = let %307 |
| %309:f32 = convert %x_247 |
| %310:f32 = div %309, 10.0f |
| %311:f32 = add 0.5f, %310 |
| store %grey, %311 |
| store %guard233, false |
| exit_if # if_17 |
| } |
| $B62: { # false |
| %312:bool = load %guard233 |
| if %312 [t: $B63] { # if_18 |
| $B63: { # true |
| %313:ptr<uniform, vec2<f32>, read> = access %x_28, 0u |
| %314:f32 = load_vector_element %313, 1u |
| %x_252:f32 = let %314 |
| %316:bool = lt 0.0f, %x_252 |
| %317:bool = eq %316, false |
| if %317 [t: $B64] { # if_19 |
| $B64: { # true |
| store %guard233, false |
| exit_if # if_19 |
| } |
| } |
| %318:bool = load %guard233 |
| if %318 [t: $B65] { # if_20 |
| $B65: { # true |
| store %continue_execution, false |
| exit_if # if_20 |
| } |
| } |
| exit_if # if_18 |
| } |
| } |
| exit_if # if_17 |
| } |
| } |
| exit_if # if_16 |
| } |
| } |
| exit_if # if_15 |
| } |
| } |
| exit_if # if_14 |
| } |
| } |
| exit_if # if_13 |
| } |
| } |
| exit_if # if_12 |
| } |
| } |
| exit_if # if_11 |
| } |
| } |
| exit_if # if_10 |
| } |
| } |
| exit_if # if_9 |
| } |
| } |
| %319:f32 = load %grey |
| %x_255:f32 = let %319 |
| %321:vec3<f32> = construct %x_255, %x_255, %x_255 |
| %x_256:vec3<f32> = let %321 |
| %323:f32 = access %x_256, 0u |
| %324:f32 = access %x_256, 1u |
| %325:f32 = access %x_256, 2u |
| %326:vec4<f32> = construct %323, %324, %325, 1.0f |
| store %x_GLF_color, %326 |
| ret |
| } |
| } |
| %tint_symbol = @fragment func(%gl_FragCoord_param:vec4<f32> [@position]):main_out { |
| $B66: { |
| store %gl_FragCoord, %gl_FragCoord_param |
| %329:void = call %main_1 |
| %330:vec4<f32> = load %x_GLF_color |
| %331:main_out = construct %330 |
| %332:bool = load %continue_execution |
| %333:bool = eq %332, false |
| if %333 [t: $B67] { # if_21 |
| $B67: { # true |
| terminate_invocation |
| } |
| } |
| ret %331 |
| } |
| } |
| %tint_f32_to_i32 = func(%value:f32):i32 { |
| $B68: { |
| %335:i32 = convert %value |
| %336:bool = gte %value, -2147483648.0f |
| %337:i32 = select -2147483648i, %335, %336 |
| %338:bool = lte %value, 2147483520.0f |
| %339:i32 = select 2147483647i, %337, %338 |
| ret %339 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |