| cbuffer cbuffer_u : register(b0) { |
| uint4 u[16]; |
| }; |
| RWByteAddressBuffer s : register(u1); |
| |
| void s_store_1(uint offset, float4x3 value) { |
| s.Store3((offset + 0u), asuint(value[0u])); |
| s.Store3((offset + 16u), asuint(value[1u])); |
| s.Store3((offset + 32u), asuint(value[2u])); |
| s.Store3((offset + 48u), asuint(value[3u])); |
| } |
| |
| void s_store(uint offset, float4x3 value[4]) { |
| float4x3 array_1[4] = value; |
| { |
| for(uint i = 0u; (i < 4u); i = (i + 1u)) { |
| s_store_1((offset + (i * 64u)), array_1[i]); |
| } |
| } |
| } |
| |
| float4x3 u_load_1(uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| const uint scalar_offset_1 = ((offset + 16u)) / 4; |
| const uint scalar_offset_2 = ((offset + 32u)) / 4; |
| const uint scalar_offset_3 = ((offset + 48u)) / 4; |
| return float4x3(asfloat(u[scalar_offset / 4].xyz), asfloat(u[scalar_offset_1 / 4].xyz), asfloat(u[scalar_offset_2 / 4].xyz), asfloat(u[scalar_offset_3 / 4].xyz)); |
| } |
| |
| typedef float4x3 u_load_ret[4]; |
| u_load_ret u_load(uint offset) { |
| float4x3 arr[4] = (float4x3[4])0; |
| { |
| for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { |
| arr[i_1] = u_load_1((offset + (i_1 * 64u))); |
| } |
| } |
| return arr; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| s_store(0u, u_load(0u)); |
| s_store_1(64u, u_load_1(128u)); |
| s.Store3(64u, asuint(asfloat(u[1].xyz).zxy)); |
| s.Store(64u, asuint(asfloat(u[1].x))); |
| return; |
| } |