blob: 0a983635f026d81f4c085d9293270d4a41a7691d [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
shared f16mat2x3 w;
void tint_zero_workgroup_memory(uint local_idx) {
if ((local_idx < 1u)) {
w = f16mat2x3(f16vec3(0.0hf), f16vec3(0.0hf));
}
barrier();
}
layout(binding = 0, std140) uniform u_block_std140_ubo {
f16vec3 inner_0;
f16vec3 inner_1;
} u;
f16mat2x3 load_u_inner() {
return f16mat2x3(u.inner_0, u.inner_1);
}
void f(uint local_invocation_index) {
tint_zero_workgroup_memory(local_invocation_index);
w = load_u_inner();
w[1] = u.inner_0;
w[1] = u.inner_0.zxy;
w[0][1] = u.inner_1[0u];
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f(gl_LocalInvocationIndex);
return;
}