blob: ab047ef20a5996ed8f805ec0f43b42e2619d2f66 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
@group(0) @binding(0) var<uniform> u : mat3x4<f16>;
var<workgroup> w : mat3x4<f16>;
@compute @workgroup_size(1)
fn f() {
w = u;
w[1] = u[0];
w[1] = u[0].ywxz;
w[0][1] = u[1][0];
}