| cbuffer cbuffer_u : register(b0) { |
| uint4 u[2]; |
| }; |
| RWByteAddressBuffer s : register(u1); |
| |
| float2x3 u_load(uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| const uint scalar_offset_1 = ((offset + 16u)) / 4; |
| return float2x3(asfloat(u[scalar_offset / 4].xyz), asfloat(u[scalar_offset_1 / 4].xyz)); |
| } |
| |
| void s_store(uint offset, float2x3 value) { |
| s.Store3((offset + 0u), asuint(value[0u])); |
| s.Store3((offset + 16u), asuint(value[1u])); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main() { |
| float2x3 x = u_load(0u); |
| s_store(0u, x); |
| return; |
| } |