blob: bc7833885dda08786a9b2b4bb73b69c19b385116 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void normalize_4eaf61() {
float4 res = float4(0.5f);
}
vertex float4 vertex_main() {
normalize_4eaf61();
return float4(0.0f);
}
fragment void fragment_main() {
normalize_4eaf61();
}
kernel void compute_main() {
normalize_4eaf61();
}