| static float4x3 m = float4x3(float3(0.0f, 1.0f, 2.0f), float3(3.0f, 4.0f, 5.0f), float3(6.0f, 7.0f, 8.0f), float3(9.0f, 10.0f, 11.0f)); |
| RWByteAddressBuffer tint_symbol : register(u0); |
| |
| void tint_symbol_store(uint offset, float4x3 value) { |
| tint_symbol.Store3((offset + 0u), asuint(value[0u])); |
| tint_symbol.Store3((offset + 16u), asuint(value[1u])); |
| tint_symbol.Store3((offset + 32u), asuint(value[2u])); |
| tint_symbol.Store3((offset + 48u), asuint(value[3u])); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| tint_symbol_store(0u, m); |
| return; |
| } |