| cbuffer cbuffer_u : register(b0) { |
| uint4 u[3]; |
| }; |
| RWByteAddressBuffer s : register(u1); |
| |
| float3x4 u_load(uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| const uint scalar_offset_1 = ((offset + 16u)) / 4; |
| const uint scalar_offset_2 = ((offset + 32u)) / 4; |
| return float3x4(asfloat(u[scalar_offset / 4]), asfloat(u[scalar_offset_1 / 4]), asfloat(u[scalar_offset_2 / 4])); |
| } |
| |
| void s_store(uint offset, float3x4 value) { |
| s.Store4((offset + 0u), asuint(value[0u])); |
| s.Store4((offset + 16u), asuint(value[1u])); |
| s.Store4((offset + 32u), asuint(value[2u])); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main() { |
| float3x4 x = u_load(0u); |
| s_store(0u, x); |
| return; |
| } |