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dawn
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dawn
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a4e7c436a37a648de5396a7f8f6b6e4ecefcd9dd
/
.
/
test
/
tint
/
shadowing
/
short_names
/
param.wgsl.expected.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
void
f
(
vec3 vec3f
)
{
vec3 b
=
vec3f
;
}