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// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include "src/tint/cmd/bench/bench.h"
#include "src/tint/lang/core/ir/transform/single_entry_point.h"
#include "src/tint/lang/glsl/writer/helpers/generate_bindings.h"
#include "src/tint/lang/glsl/writer/writer.h"
#include "src/tint/lang/wgsl/ast/identifier.h"
#include "src/tint/lang/wgsl/ast/module.h"
#include "src/tint/lang/wgsl/ast/transform/manager.h"
#include "src/tint/lang/wgsl/inspector/inspector.h"
#include "src/tint/lang/wgsl/reader/reader.h"
namespace tint::glsl::writer {
namespace {
void GenerateGLSL(benchmark::State& state, std::string input_name) {
auto res = bench::GetWgslProgram(input_name);
if (res != Success) {
state.SkipWithError(res.Failure().reason.Str());
return;
}
std::vector<std::string> names;
tint::glsl::writer::Options gen_options = {};
{
// Convert the AST program to an IR module, so that we can generating bindings data.
auto ir = tint::wgsl::reader::ProgramToLoweredIR(res->program);
if (ir != Success) {
state.SkipWithError(ir.Failure().reason.Str());
return;
}
gen_options.bindings = tint::glsl::writer::GenerateBindings(ir.Get());
// Get the list of entry point names.
for (auto func : ir->functions) {
if (func->Stage() != core::ir::Function::PipelineStage::kUndefined) {
names.push_back(ir->NameOf(func).Name());
}
}
}
for (auto _ : state) {
for (uint32_t i = 0; i < names.size(); i++) {
// Convert the AST program to an IR module.
auto ir = tint::wgsl::reader::ProgramToLoweredIR(res->program);
if (ir != Success) {
state.SkipWithError(ir.Failure().reason.Str());
return;
}
// Run single entry point to strip the program down to a single entry point.
auto single_result = core::ir::transform::SingleEntryPoint(ir.Get(), names[i]);
if (single_result != Success) {
state.SkipWithError(ir.Failure().reason.Str());
return;
}
// Generate GLSL.
auto gen_res = Generate(ir.Get(), gen_options, names[i]);
if (gen_res != Success) {
state.SkipWithError(gen_res.Failure().reason.Str());
}
}
}
}
TINT_BENCHMARK_PROGRAMS(GenerateGLSL);
} // namespace
} // namespace tint::glsl::writer