blob: ef758391d59137418cc614b3985033f439a62686 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float: require
f16vec2 tint_bitcast_to_f16(float src) {
return unpackFloat2x16(floatBitsToUint(src));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
float a = 2.003662109375f;
f16vec2 b = tint_bitcast_to_f16(a);
}