blob: ec4f7df168d785ac5b487b39360a8f240c61efc6 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct f_inputs {
float4 uv [[user(locn0)]];
float4 fbf [[color(0)]];
};
void g(float a, float b, float c) {
}
void f_inner(float4 pos, float4 uv, float4 fbf) {
g(pos[0u], uv[0u], fbf[0u]);
}
fragment void f(float4 pos [[position]], f_inputs inputs [[stage_in]]) {
f_inner(pos, inputs.uv, inputs.fbf);
}