| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "utils/WGPUHelpers.h" |
| |
| #include <array> |
| |
| class ComputeCopyStorageBufferTests : public DawnTest { |
| public: |
| static constexpr int kInstances = 4; |
| static constexpr int kUintsPerInstance = 4; |
| static constexpr int kNumUints = kInstances * kUintsPerInstance; |
| |
| void BasicTest(const char* shader); |
| }; |
| |
| void ComputeCopyStorageBufferTests::BasicTest(const char* shader) { |
| // Set up shader and pipeline |
| auto module = utils::CreateShaderModule(device, utils::SingleShaderStage::Compute, shader); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.computeStage.module = module; |
| csDesc.computeStage.entryPoint = "main"; |
| |
| wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc); |
| |
| // Set up src storage buffer |
| wgpu::BufferDescriptor srcDesc; |
| srcDesc.size = kNumUints * sizeof(uint32_t); |
| srcDesc.usage = |
| wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer src = device.CreateBuffer(&srcDesc); |
| |
| std::array<uint32_t, kNumUints> expected; |
| for (uint32_t i = 0; i < kNumUints; ++i) { |
| expected[i] = (i + 1u) * 0x11111111u; |
| } |
| queue.WriteBuffer(src, 0, expected.data(), sizeof(expected)); |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), src, 0, kNumUints); |
| |
| // Set up dst storage buffer |
| wgpu::BufferDescriptor dstDesc; |
| dstDesc.size = kNumUints * sizeof(uint32_t); |
| dstDesc.usage = |
| wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer dst = device.CreateBuffer(&dstDesc); |
| |
| std::array<uint32_t, kNumUints> zero{}; |
| queue.WriteBuffer(dst, 0, zero.data(), sizeof(zero)); |
| |
| // Set up bind group and issue dispatch |
| wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), |
| { |
| {0, src, 0, kNumUints * sizeof(uint32_t)}, |
| {1, dst, 0, kNumUints * sizeof(uint32_t)}, |
| }); |
| |
| wgpu::CommandBuffer commands; |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.SetPipeline(pipeline); |
| pass.SetBindGroup(0, bindGroup); |
| pass.Dispatch(kInstances); |
| pass.EndPass(); |
| |
| commands = encoder.Finish(); |
| } |
| |
| queue.Submit(1, &commands); |
| |
| EXPECT_BUFFER_U32_RANGE_EQ(expected.data(), dst, 0, kNumUints); |
| } |
| |
| // Test that a trivial compute-shader memcpy implementation works. |
| TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfBasic) { |
| BasicTest(R"( |
| #version 450 |
| #define kInstances 4 |
| layout(std140, set = 0, binding = 0) buffer Src { uvec4 s[kInstances]; } src; |
| layout(std140, set = 0, binding = 1) buffer Dst { uvec4 s[kInstances]; } dst; |
| void main() { |
| uint index = gl_GlobalInvocationID.x; |
| if (index >= kInstances) { return; } |
| dst.s[index] = src.s[index]; |
| })"); |
| } |
| |
| // Test that a slightly-less-trivial compute-shader memcpy implementation works. |
| TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfStruct) { |
| BasicTest(R"( |
| #version 450 |
| #define kInstances 4 |
| struct S { |
| uvec2 a, b; // kUintsPerInstance = 4 |
| }; |
| layout(std140, set = 0, binding = 0) buffer Src { S s[kInstances]; } src; |
| layout(std140, set = 0, binding = 1) buffer Dst { S s[kInstances]; } dst; |
| void main() { |
| uint index = gl_GlobalInvocationID.x; |
| if (index >= kInstances) { return; } |
| dst.s[index] = src.s[index]; |
| })"); |
| } |
| |
| // Test that a trivial compute-shader memcpy implementation works. |
| TEST_P(ComputeCopyStorageBufferTests, UnsizedArrayOfBasic) { |
| BasicTest(R"( |
| #version 450 |
| #define kInstances 4 |
| layout(std140, set = 0, binding = 0) buffer Src { uvec4 s[]; } src; |
| layout(std140, set = 0, binding = 1) buffer Dst { uvec4 s[]; } dst; |
| void main() { |
| uint index = gl_GlobalInvocationID.x; |
| if (index >= kInstances) { return; } |
| dst.s[index] = src.s[index]; |
| })"); |
| } |
| |
| // Test binding a sized array of SSBO descriptors. |
| // |
| // This is disabled because WebGPU doesn't currently have binding arrays (equivalent to |
| // VkDescriptorSetLayoutBinding::descriptorCount). https://github.com/gpuweb/gpuweb/pull/61 |
| TEST_P(ComputeCopyStorageBufferTests, DISABLED_SizedDescriptorArray) { |
| BasicTest(R"( |
| #version 450 |
| #define kInstances 4 |
| struct S { |
| uvec2 a, b; // kUintsPerInstance = 4 |
| }; |
| layout(std140, set = 0, binding = 0) buffer Src { S s; } src[kInstances]; |
| layout(std140, set = 0, binding = 1) buffer Dst { S s; } dst[kInstances]; |
| void main() { |
| uint index = gl_GlobalInvocationID.x; |
| if (index >= kInstances) { return; } |
| dst[index].s = src[index].s; |
| })"); |
| } |
| |
| // Test binding an unsized array of SSBO descriptors. |
| // |
| // TODO(kainino@chromium.org): This test may be somewhat wrong. I'm not sure whether this is |
| // supposed to be possible on the various native APIs. |
| // Linking on OpenGL fails with "OpenGL requires constant indexes for unsized array access(dst)". |
| TEST_P(ComputeCopyStorageBufferTests, DISABLED_UnsizedDescriptorArray) { |
| BasicTest(R"( |
| #version 450 |
| #extension GL_EXT_nonuniform_qualifier : require |
| #define kInstances 4 |
| struct S { |
| uvec2 a, b; // kUintsPerInstance = 4 |
| }; |
| layout(std140, set = 0, binding = 0) buffer Src { S s; } src[]; |
| layout(std140, set = 0, binding = 1) buffer Dst { S s; } dst[]; |
| void main() { |
| uint index = gl_GlobalInvocationID.x; |
| if (index >= kInstances) { return; } |
| dst[index].s = src[index].s; |
| })"); |
| } |
| |
| DAWN_INSTANTIATE_TEST(ComputeCopyStorageBufferTests, |
| D3D12Backend(), |
| MetalBackend(), |
| OpenGLBackend(), |
| VulkanBackend()); |