commit | ab4e99fedab8f72562245ef299e054468f0f2fb3 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Sat Sep 28 05:08:57 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Sep 28 05:08:57 2024 +0000 |
tree | b679db00a894c6ed90b0ef0dce7f264d1c3ef99e | |
parent | a6300bfdf53dc1bfb461ffc94595881fefa13ea2 [diff] |
[glsl][ir] Polyfill float modulo GLSL does not support float `%`. This CL adds the needed polyfill. Bug: 42251044 Change-Id: I27a601b31252f235c9b879487711c9795af699b1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/208354 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.