blob: 781b5e137e1c49e489f226bff0438b40dafb103b [file] [log] [blame]
#version 310 es
uint tint_mod_u32(uint lhs, uint rhs) {
return (lhs - ((lhs / mix(rhs, 1u, (rhs == 0u))) * mix(rhs, 1u, (rhs == 0u))));
}
void f_inner(uvec3 v) {
uint l = (v.x << (tint_mod_u32(v.y, 1u) & 31u));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f_inner(gl_GlobalInvocationID);
}