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dawn
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dawn
/
aef595799dea1914e56e0b32910065b6df1d3777
/
.
/
test
/
tint
/
expressions
/
bitcast
/
let
/
128bit
/
vec4u32-vec4f32.wgsl.expected.glsl
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#version 310 es
void
f
()
{
uvec4 a
=
uvec4
(
1073757184u
,
3288351232u
,
3296724992u
,
987654321u
);
vec4 b
=
uintBitsToFloat
(
a
);
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
f
();
return
;
}