uint tint_bitcast_from_f16(vector<float16_t, 2> src) { | |
uint2 r = f32tof16(float2(src)); | |
return ((r.x & 65535u) | ((r.y & 65535u) << 16u)); | |
} | |
[numthreads(1, 1, 1)] | |
void f() { | |
vector<float16_t, 2> a = vector<float16_t, 2>(float16_t(1.0h), float16_t(2.0h)); | |
uint b = tint_bitcast_from_f16(a); | |
} | |