blob: 8316d8f503b6aa51ec864b0095a191823b6653fb [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 fbf [[color(0)]];
float4 a [[user(locn0)]];
float4 b [[user(locn1)]] [[flat]];
};
void g(float a, float b, float c) {
}
void f_inner(float4 a, float4 b, float4 fbf) {
g(a[0], b[1], fbf[0]);
}
fragment void f(tint_symbol_1 tint_symbol [[stage_in]]) {
f_inner(tint_symbol.a, tint_symbol.b, tint_symbol.fbf);
return;
}