blob: 4d4de19a1f391085fb3bcbc231000e0e452327bc [file] [log] [blame]
SKIP: FAILED
struct main_out {
float4 x_GLF_color_1;
};
struct main_outputs {
float4 main_out_x_GLF_color_1 : SV_Target0;
};
cbuffer cbuffer_x_6 : register(b1) {
uint4 x_6[3];
};
cbuffer cbuffer_x_9 : register(b0) {
uint4 x_9[4];
};
static float4 x_GLF_color = (0.0f).xxxx;
void main_1() {
float A[2] = (float[2])0;
int i = 0;
int j = 0;
bool x_101 = false;
bool x_102 = false;
A[0] = asfloat(x_6[1u].x);
A[1] = asfloat(x_6[1u].x);
i = asint(x_9[0u].x);
{
while(true) {
int v = i;
if ((v < asint(x_9[3u].x))) {
} else {
break;
}
j = asint(x_9[0u].x);
{
while(true) {
int v_1 = j;
if ((v_1 < asint(x_9[2u].x))) {
} else {
break;
}
int x_66 = j;
switch(x_66) {
case 1:
{
int x_78 = i;
A[x_78] = asfloat(x_6[0u].x);
break;
}
case 0:
{
if ((-2147483648 < i)) {
{
j = (j + 1);
}
continue;
}
int x_74 = i;
A[x_74] = asfloat(x_6[2u].x);
break;
}
default:
{
break;
}
}
{
j = (j + 1);
}
continue;
}
}
{
i = (i + 1);
}
continue;
}
}
float v_2 = A[asint(x_9[0u].x)];
bool x_92 = (v_2 == asfloat(x_6[0u].x));
x_102 = x_92;
if (x_92) {
float v_3 = A[asint(x_9[1u].x)];
x_101 = (v_3 == asfloat(x_6[0u].x));
x_102 = x_101;
}
if (x_102) {
float v_4 = float(asint(x_9[1u].x));
float v_5 = float(asint(x_9[0u].x));
float v_6 = float(asint(x_9[0u].x));
x_GLF_color = float4(v_4, v_5, v_6, float(asint(x_9[1u].x)));
} else {
x_GLF_color = float4((float(asint(x_9[1u].x))).xxxx);
}
}
main_out main_inner() {
main_1();
main_out v_7 = {x_GLF_color};
return v_7;
}
main_outputs main() {
main_out v_8 = main_inner();
main_outputs v_9 = {v_8.x_GLF_color_1};
return v_9;
}
FXC validation failure:
<scrubbed_path>(55,17-25): error X3708: continue cannot be used in a switch
tint executable returned error: exit status 1