commit | b00de7f8e85f4af0def258315e3a72fce58c8daa | [log] [tgz] |
---|---|---|
author | shrekshao <shrekshao@google.com> | Mon Mar 22 21:12:36 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Mar 22 21:12:36 2021 +0000 |
tree | 7a59d70a782615404e5851aab99f23c70face6ad | |
parent | a9b211d202536cc3c82645d8fd457275076631cc [diff] |
API evolution GPUExtent3D.depth -> depthOrArrayLayers (Step 2) Still leave deprecated `depth` functional as there are some references in other clients. Using `depth` and `depthOrArrayLayers` at the same time is invalid. Add DeprecatedAPITests. Bug: chromium:1176969 Change-Id: Ia06645e4f3c17588323dd36b11f9f3988b2e3aba Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44640 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.