commit | 978c6521b2a5175e7e0c1b800faa9f261f14d978 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Fri Oct 25 14:31:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 25 14:31:19 2024 +0000 |
tree | 6c1fade4d499f009c9d6f3763dbd066af0cd3df3 | |
parent | a4bae3f8533286eb6d9f08cad8c8a2dce29a502d [diff] |
[Kotlin] Fix methods that return containers The returnAllocation logic was not wired up to the args struct. I was also able to simplify the logic in the second call parameter loop. Bug: 375591466 Test: FeaturesTest Change-Id: I4da704dfec427fc96b0915fca4dd57c3d74cfcca Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212414 Reviewed-by: Corentin Wallez <cwallez@google.com> Auto-Submit: Jim Blackler <jimblackler@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.