commit | b355a39819d6ba788308926b58e3b23a365029d1 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Fri Nov 01 00:18:29 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 01 00:18:29 2024 +0000 |
tree | afe5d637ca51dc3495a424d2eff4628150949a03 | |
parent | f78a5e2e7681b88967d8d3f3721edb450492826a [diff] |
D3D12: Upload data from `mStagingBuffer` with `CopyResource()` This patch uses `CopyResource()` in the code that uploads data from staging buffer to the destination buffer when handling `mappedAtCreation`. Bug: chromium:42242066 Test: dawn_end2end_tests Change-Id: I60b845507792c682ab2cf33da9ed368f52700143 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213001 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.