commit | b6117604b0274475658977ee46120ea834b43d57 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Nov 20 18:57:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 20 18:57:10 2024 +0000 |
tree | 4320515c3bab152e7c35f0cee9b67c9939bfe0bb | |
parent | 6b269dd52a32d404786b0f46954e9a8bff9d923f [diff] |
Roll DirectX Shader Compiler from 9b9442cd86c2 to e824ae3d67c2 (1 revision) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/9b9442cd86c2..e824ae3d67c2 2024-11-20 stevenperron@google.com [SPIRV] Check if decl is identifier before getting name (#7012) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: Ib78c8b822a6ef15ccc2646c1c857825fe03e45bf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/215954 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.