commit | b6d80e027de4737a70e08b54dbe6cbdc5d1e70ed | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Dec 09 02:42:47 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 09 02:42:47 2021 +0000 |
tree | 033410517db342ff0eb6749d40b9979b23631865 | |
parent | 78b6b5ef317d06a32f317f508b2a277efc65bab1 [diff] |
dawn_wire: Rename Write{Buffer|Texture}Internal to Write{Buffer|Texture} BUG=chromium:1266727 Change-Id: I3cad4c7b6b09ef4475ff030a5d239f544dc1cdef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72066 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.