| struct Inner { |
| int scalar_i32; |
| float scalar_f32; |
| }; |
| |
| RWByteAddressBuffer sb : register(u0); |
| |
| void sb_store_12(uint offset, float2x2 value) { |
| sb.Store2((offset + 0u), asuint(value[0u])); |
| sb.Store2((offset + 8u), asuint(value[1u])); |
| } |
| |
| void sb_store_13(uint offset, float2x3 value) { |
| sb.Store3((offset + 0u), asuint(value[0u])); |
| sb.Store3((offset + 16u), asuint(value[1u])); |
| } |
| |
| void sb_store_14(uint offset, float2x4 value) { |
| sb.Store4((offset + 0u), asuint(value[0u])); |
| sb.Store4((offset + 16u), asuint(value[1u])); |
| } |
| |
| void sb_store_15(uint offset, float3x2 value) { |
| sb.Store2((offset + 0u), asuint(value[0u])); |
| sb.Store2((offset + 8u), asuint(value[1u])); |
| sb.Store2((offset + 16u), asuint(value[2u])); |
| } |
| |
| void sb_store_16(uint offset, float3x3 value) { |
| sb.Store3((offset + 0u), asuint(value[0u])); |
| sb.Store3((offset + 16u), asuint(value[1u])); |
| sb.Store3((offset + 32u), asuint(value[2u])); |
| } |
| |
| void sb_store_17(uint offset, float3x4 value) { |
| sb.Store4((offset + 0u), asuint(value[0u])); |
| sb.Store4((offset + 16u), asuint(value[1u])); |
| sb.Store4((offset + 32u), asuint(value[2u])); |
| } |
| |
| void sb_store_18(uint offset, float4x2 value) { |
| sb.Store2((offset + 0u), asuint(value[0u])); |
| sb.Store2((offset + 8u), asuint(value[1u])); |
| sb.Store2((offset + 16u), asuint(value[2u])); |
| sb.Store2((offset + 24u), asuint(value[3u])); |
| } |
| |
| void sb_store_19(uint offset, float4x3 value) { |
| sb.Store3((offset + 0u), asuint(value[0u])); |
| sb.Store3((offset + 16u), asuint(value[1u])); |
| sb.Store3((offset + 32u), asuint(value[2u])); |
| sb.Store3((offset + 48u), asuint(value[3u])); |
| } |
| |
| void sb_store_20(uint offset, float4x4 value) { |
| sb.Store4((offset + 0u), asuint(value[0u])); |
| sb.Store4((offset + 16u), asuint(value[1u])); |
| sb.Store4((offset + 32u), asuint(value[2u])); |
| sb.Store4((offset + 48u), asuint(value[3u])); |
| } |
| |
| void sb_store_21(uint offset, float3 value[2]) { |
| float3 array_1[2] = value; |
| { |
| for(uint i = 0u; (i < 2u); i = (i + 1u)) { |
| sb.Store3((offset + (i * 16u)), asuint(array_1[i])); |
| } |
| } |
| } |
| |
| void sb_store_22(uint offset, Inner value) { |
| sb.Store((offset + 0u), asuint(value.scalar_i32)); |
| sb.Store((offset + 4u), asuint(value.scalar_f32)); |
| } |
| |
| void sb_store_23(uint offset, Inner value[4]) { |
| Inner array_2[4] = value; |
| { |
| for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { |
| sb_store_22((offset + (i_1 * 8u)), array_2[i_1]); |
| } |
| } |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main() { |
| sb.Store(0u, asuint(0.0f)); |
| sb.Store(4u, asuint(0)); |
| sb.Store(8u, asuint(0u)); |
| sb.Store2(16u, asuint((0.0f).xx)); |
| sb.Store2(24u, asuint((0).xx)); |
| sb.Store2(32u, asuint((0u).xx)); |
| sb.Store3(48u, asuint((0.0f).xxx)); |
| sb.Store3(64u, asuint((0).xxx)); |
| sb.Store3(80u, asuint((0u).xxx)); |
| sb.Store4(96u, asuint((0.0f).xxxx)); |
| sb.Store4(112u, asuint((0).xxxx)); |
| sb.Store4(128u, asuint((0u).xxxx)); |
| sb_store_12(144u, float2x2((0.0f).xx, (0.0f).xx)); |
| sb_store_13(160u, float2x3((0.0f).xxx, (0.0f).xxx)); |
| sb_store_14(192u, float2x4((0.0f).xxxx, (0.0f).xxxx)); |
| sb_store_15(224u, float3x2((0.0f).xx, (0.0f).xx, (0.0f).xx)); |
| sb_store_16(256u, float3x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx)); |
| sb_store_17(304u, float3x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)); |
| sb_store_18(352u, float4x2((0.0f).xx, (0.0f).xx, (0.0f).xx, (0.0f).xx)); |
| sb_store_19(384u, float4x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx, (0.0f).xxx)); |
| sb_store_20(448u, float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx)); |
| const float3 tint_symbol[2] = (float3[2])0; |
| sb_store_21(512u, tint_symbol); |
| const Inner tint_symbol_1 = (Inner)0; |
| sb_store_22(544u, tint_symbol_1); |
| const Inner tint_symbol_2[4] = (Inner[4])0; |
| sb_store_23(552u, tint_symbol_2); |
| return; |
| } |