commit | b6fc95f119163bbd87ce9b7e39e9166866520ac4 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Oct 08 03:38:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 08 03:38:53 2024 +0000 |
tree | 7554a465689fceb1c0e629adbfc9218423043443 | |
parent | 98577c3d18d1d66b3d9256b627af5f47e3e498c1 [diff] |
[glsl][ir] Polyfill `textureSampleGrad` This Cl replaces the WGSL `textureSampleGrad` call with the needed GLSL polyfill. Bug: 42251044 Change-Id: Ib2131ac9e5da109ec00591b12ed826cd442f4584 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209554 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.