| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_FORMAT_H_ |
| #define DAWNNATIVE_FORMAT_H_ |
| |
| #include "dawn_native/dawn_platform.h" |
| |
| #include "dawn_native/Error.h" |
| |
| #include <array> |
| |
| namespace dawn_native { |
| |
| class DeviceBase; |
| |
| // The number of formats Dawn knows about. Asserts in BuildFormatTable ensure that this is the |
| // exact number of known format. |
| static constexpr size_t kKnownFormatCount = 52; |
| |
| // A wgpu::TextureFormat along with all the information about it necessary for validation. |
| struct Format { |
| enum Aspect { |
| Color, |
| Depth, |
| Stencil, |
| DepthStencil, |
| }; |
| |
| enum Type { |
| Float, |
| Sint, |
| Uint, |
| Other, |
| }; |
| |
| wgpu::TextureFormat format; |
| bool isRenderable; |
| bool isCompressed; |
| // A format can be known but not supported because it is part of a disabled extension. |
| bool isSupported; |
| bool supportsStorageUsage; |
| Aspect aspect; |
| Type type; |
| |
| uint32_t blockByteSize; |
| uint32_t blockWidth; |
| uint32_t blockHeight; |
| |
| static Type TextureComponentTypeToFormatType(wgpu::TextureComponentType componentType); |
| static wgpu::TextureComponentType FormatTypeToTextureComponentType(Type type); |
| |
| bool IsColor() const; |
| bool HasDepth() const; |
| bool HasStencil() const; |
| bool HasDepthOrStencil() const; |
| bool HasComponentType(Type componentType) const; |
| |
| // The index of the format in the list of all known formats: a unique number for each format |
| // in [0, kKnownFormatCount) |
| size_t GetIndex() const; |
| }; |
| |
| // Implementation details of the format table in the device. |
| |
| using FormatTable = std::array<Format, kKnownFormatCount>; |
| |
| // Returns the index of a format in the FormatTable. |
| size_t ComputeFormatIndex(wgpu::TextureFormat format); |
| // Builds the format table with the extensions enabled on the device. |
| FormatTable BuildFormatTable(const DeviceBase* device); |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_FORMAT_H_ |